<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2789581750866902728</id><updated>2012-02-16T15:26:11.790+05:30</updated><category term='CryptiKarma'/><category term='Wc3 Mods'/><category term='Industry'/><title type='text'>PC gaming is dead.. REPENT!</title><subtitle type='html'>CryptiKarma.com</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://cryptikarma.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>11</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2789581750866902728.post-5423007723322349292</id><published>2008-05-14T19:02:00.002+05:30</published><updated>2009-03-11T06:17:40.302+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wc3 Mods'/><title type='text'>Skeletal Rage 2 (standalone game) &amp; Underworld: TLON..</title><summary type='text'>I haven't worked on my mods for Wc3 for sometime now. So before I pack-up my modding tools and thow away the key, I have decided to finish some of the mods that I really enjoyed working on all this time..
Skeletal Rage 2 : Sequel to SR: Extremities, SR2 pretty much achieves what I wanted to achieve with SR in the first place. A dark gory battlefield with skeletons and their captured slaves duking</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2789581750866902728&amp;postID=5423007723322349292&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/5423007723322349292'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/5423007723322349292'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/2008/05/i-havent-worked-on-my-mods-for-wc3-for.html' title='Skeletal Rage 2 (standalone game) &amp;amp; Underworld: TLON..'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2789581750866902728.post-7852431172795449562</id><published>2007-10-21T07:14:00.000+05:30</published><updated>2009-03-11T06:18:56.352+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wc3 Mods'/><title type='text'>Here...</title><summary type='text'>So now that I am back (I was away, you probably didn’t notice), I am on an updating spree.. in my usual slow-as-an-ass manner. For starters, you should visit the spanking new homepage I spent a day working on over here. Next update includes the final release of Skeletal Rage 2 which will allow all of you fine folks out there to play the game against the computer (AI) similar to the previous </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/7852431172795449562'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/7852431172795449562'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/2007/10/here_21.html' title='Here...'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-2789581750866902728.post-5077101187284554792</id><published>2007-08-04T01:31:00.001+05:30</published><updated>2009-03-11T06:18:56.353+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wc3 Mods'/><title type='text'>So Slow..</title><summary type='text'>I just realized that I have a site that needs updating. It's your typical - D'oh! - moment ;)
Excuses aside, I haven't been online a lot for sometime now. Well, I am back and I will be updating some stuff, starting with new Random Reasons update in a few days (probably Monday). Also, those who have e-mailed me about problems with RR demo, I will reply to them and address the issues. For the time </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2789581750866902728&amp;postID=5077101187284554792&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/5077101187284554792'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/5077101187284554792'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/2007/08/so-slow.html' title='So Slow..'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2789581750866902728.post-5666907149210049296</id><published>2007-06-27T07:35:00.000+05:30</published><updated>2009-03-11T06:18:56.353+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wc3 Mods'/><title type='text'>Random Reasons..</title><summary type='text'>
Today I will be updating the Random Reasons 'demo' which has been available on this site for some time now. I am surprised that the demo is actually getting about 170 downloads every day compared to Skeletal Rage 2 (145 approx).
What is Random Reasons?Random Reasons was originally created as a demo for an RPG system in Wc3. This system isn't anything complicated to create but you won't find mods</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2789581750866902728&amp;postID=5666907149210049296&amp;isPopup=true' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/5666907149210049296'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/5666907149210049296'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/2007/06/random-reasons.html' title='Random Reasons..'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2789581750866902728.post-8517098012052743680</id><published>2007-06-16T01:45:00.000+05:30</published><updated>2009-03-11T06:17:40.303+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wc3 Mods'/><title type='text'>Random Reasons, NOTD 3 &amp; Skeletal Rage 2</title><summary type='text'>First of all, it has recently come to my attention that the archive for 'Random Reasons' (the Wc3 RPG) uploaded on the site is that of the old beta version which was released for the testers. This archive is password protected. So, I will be uploading the last updated demo version to the site and removing that archive in a few hours. Stay tuned for that.
Second, if you don't already know then it </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2789581750866902728&amp;postID=8517098012052743680&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/8517098012052743680'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/8517098012052743680'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/2007/06/random-reasons-notd-3-skeletal-rage-2.html' title='Random Reasons, NOTD 3 &amp;amp; Skeletal Rage 2'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2789581750866902728.post-3770955470843551601</id><published>2007-06-08T11:26:00.001+05:30</published><updated>2009-03-11T06:41:48.243+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='CryptiKarma'/><title type='text'>Still Here..</title><summary type='text'>
Well, that was fun. Down for few days and back up like a phoenix rising from its ashes.. whatever, it's up and running again now.
I have been busy working on Skeletal Rage 2 a lot (testing it on B.Net) and I think I am ready to release the new version as soon as I am done with one last fix. On the side note, I have finally started work on my (unannounced) standalone game and a new layout for </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2789581750866902728&amp;postID=3770955470843551601&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/3770955470843551601'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/3770955470843551601'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/2007/06/still-here.html' title='Still Here..'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2789581750866902728.post-633477524984324273</id><published>2007-04-24T00:24:00.000+05:30</published><updated>2009-03-11T06:41:14.727+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wc3 Mods'/><title type='text'>Zombies and Trolls</title><summary type='text'>
I have been busy working on a small game lately in which you all NOTD (Night of the Dead) type movies/games lovers will simply go nuts in. If you like killing zombies and watching zombies chase those pesky humans to death (literally) then you will be pleased to know that I am working on exactly what you need to bring the chaos back to the mortal streets of another virtual city...Actually, my </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2789581750866902728&amp;postID=633477524984324273&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/633477524984324273'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/633477524984324273'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/2007/04/zombies-and-trolls.html' title='Zombies and Trolls'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2789581750866902728.post-3904415723166995521</id><published>2007-02-23T06:59:00.001+05:30</published><updated>2009-03-11T06:41:14.727+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wc3 Mods'/><title type='text'>Skeletal Rage - Storyline</title><summary type='text'>
Believe it or not, this MP map actually has a story. It actually was born as a SP campaign, but instantly transformed into a Footmen Wars clone, but proceeded to be transformed into the the map featuring characters and story from the Underworld universe (standalone version).
It goes something like this..
"Ages have passed since the 'great war' left everything dead in it's path. The survivors? </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2789581750866902728&amp;postID=3904415723166995521&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/3904415723166995521'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/3904415723166995521'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/2007/02/skeletal-rage-storyline.html' title='Skeletal Rage - Storyline'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2789581750866902728.post-7527595529027567079</id><published>2007-02-19T07:44:00.001+05:30</published><updated>2009-03-11T06:41:14.727+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wc3 Mods'/><title type='text'>Lots of fixes..</title><summary type='text'>
.. in the upcoming Skeletal Rage 2 update.I tested SR2 on B.Net today, the first time it's been tested by me online.. because only now have I actually managed to configure my router to allow hosting on B.Net, the BIG problem..It turns out that the new AI setup (which is designed to take over the moment a player abandons the game in-between) is kicking the human players the moment heroes are </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2789581750866902728&amp;postID=7527595529027567079&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/7527595529027567079'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/7527595529027567079'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/2007/02/lot-of-fixes.html' title='Lots of fixes..'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2789581750866902728.post-9051475996674371812</id><published>2007-02-08T00:43:00.000+05:30</published><updated>2009-03-11T06:41:14.728+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wc3 Mods'/><title type='text'>Skeletal Rage 2</title><summary type='text'>
If you haven't tried it already, I recommend downloading Skeletal Rage 2 (map for Warcraft 3: TFT) from the download section or by clicking here.
Skeletal Rage 2 greatly simplifies the gameplay present in the previous version with the addition of Capture the Flag (CTF) mode along with the Skeletal Rage (Footmen Wars re-incarnation) mode within the gory arena of Mritugrah. Bringing the world </summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2789581750866902728&amp;postID=9051475996674371812&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/9051475996674371812'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/9051475996674371812'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/2007/02/skeletal-rage-2.html' title='Skeletal Rage 2'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2789581750866902728.post-6579778019765781176</id><published>2007-01-15T19:56:00.000+05:30</published><updated>2009-03-11T06:33:51.701+05:30</updated><category scheme='http://www.blogger.com/atom/ns#' term='Industry'/><title type='text'>Vista is 'not' a good news for Indie developers/gaming..</title><summary type='text'>
A bit old (5 days) but this article over at Gamasutra by the founder and CEO Alex St. John of WildTangent explains why some 'features' in Vista are going to become a big headache of Indie games (especially those without ESRB ratings)."Since the Game Explorer is also inexplicably hard coded into Vista and "secured" from any modification, nobody can presumably fix its problems or otherwise augment</summary><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2789581750866902728&amp;postID=6579778019765781176&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/6579778019765781176'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2789581750866902728/posts/default/6579778019765781176'/><link rel='alternate' type='text/html' href='http://cryptikarma.blogspot.com/2007/01/vista-is-not-good-news-for-indie_15.html' title='Vista is &amp;#39;not&amp;#39; a good news for Indie developers/gaming..'/><author><name>NikSha</name><uri>http://www.blogger.com/profile/01385309515691436616</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
